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Sabtu, 29 Mei 2010

Selasa, 25 Mei 2010

games

Game theory is a way of learning that is used in analyzing the interaction between a number of players and individuals who show a rational strategies. [1]
Game theory was first discovered by a group of mathematicians in 1944. The theory proposed by John von Neumann and Oskar Morgenstern that contains:
"The game consists of a set of rules that build competitive situation from two to several people or groups by selecting a strategy that is built to maximize his own victory, or even to minimize the opponent's victory. These rules determine the possible actions for each player, some information received by each player as the progress of play, and a number of victories or defeats in various situations. "
(J. Von Neumann and O. Morgenstern, Theory of Games and Economic Behavior (3d ed. 1953)). [2]

Understanding Games
According to Augustine Nilwan in his book "Animation and Game Programming Professional" published by Elex Media Komputindo, a computer game is a game created with the techniques and methods of animation. If you want to explore the usage of animation must understand the game. Or if you want to make games, then they shall understand the techniques and methods of animation, because both are interrelated.


Animation
Animations can be created with three different techniques, namely image, and make Xoring. And the movement can be of type object or object sprite frames. Can also be categorized based on the method of animation that is used between the animation frames, bibliting and realtime. Although consisting of many different definitions, but in practice these theories can be combined or interconnected so as not purely own use. Various kinds of animation are used in making a game will be explained as follows: